Experimental video game prototype development in a university laboratory

Authors

  • Sebastián Blanco Consejo Nacional de Investigaciones Científicas y Técnicas (CONICET), Universidad Abierta Interamericana, Argentina
  • Guido Gallego Paolucci Universidad Abierta Interamericana, Argentina https://orcid.org/0000-0003-4431-7133
  • Adriel Arandez Universidad Abierta Interamericana, Argentina
  • Santiago Cuiñas Universidad Abierta Interamericana, Argentina

DOI:

https://doi.org/10.24215/15146774e025

Keywords:

development methodology, prototypes, experimental video games

Abstract

This paper reports the results obtained by creating prototypes of experimental video games over a period of four years. The project was carried out with 25 undergraduate university students in a laboratory as an extracurricular activity. The purpose of the research is to begin laying the foundations of a methodology that facilitates the development of experimental videogames with the intention of raising the state of the art of the medium and making future developers visible in the industry. 

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Published

2023-06-23

How to Cite

Blanco, S., Gallego Paolucci, G., Arandez, A., & Cuiñas, S. (2023). Experimental video game prototype development in a university laboratory. SADIO Electronic Journal of Informatics and Operations Research, 22(2), e025. https://doi.org/10.24215/15146774e025